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Rock Troll
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Rock Troll

Rock Troll

Northern Tribes

The Rock Troll is a stone giant that complicates combat with its reactive defense and control effects. It brings a unique summoning/reappearance mechanic to the faction. It doesn’t just shine for its attacks, but for being a persistent threat.

What does it bring to its army?

  • Area tank: an-anchor that absorbs attention and punishes attempts to bring it down.

  • Can break enemy lines by pushing foes away.

  • Its Rest ability reshapes the map in its favor, generating difficult terrain.

  • Synergy with the Evoker: turns it into a living piece of the army’s magical ecosystem, a resource that can be repositioned, healed, or brought back into play.

  • Opponents must plan how to deal with the Troll knowing it can return, that hitting it comes at a cost, and that it leaves a mark on the battlefield even when destroyed.

 

$91.00
Rock Troll—
$91.00

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Rock Troll

Northern Tribes

The Rock Troll is a stone giant that complicates combat with its reactive defense and control effects. It brings a unique summoning/reappearance mechanic to the faction. It doesn’t just shine for its attacks, but for being a persistent threat.

What does it bring to its army?

  • Area tank: an-anchor that absorbs attention and punishes attempts to bring it down.

  • Can break enemy lines by pushing foes away.

  • Its Rest ability reshapes the map in its favor, generating difficult terrain.

  • Synergy with the Evoker: turns it into a living piece of the army’s magical ecosystem, a resource that can be repositioned, healed, or brought back into play.

  • Opponents must plan how to deal with the Troll knowing it can return, that hitting it comes at a cost, and that it leaves a mark on the battlefield even when destroyed.

 

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Description

Northern Tribes

The Rock Troll is a stone giant that complicates combat with its reactive defense and control effects. It brings a unique summoning/reappearance mechanic to the faction. It doesn’t just shine for its attacks, but for being a persistent threat.

What does it bring to its army?

  • Area tank: an-anchor that absorbs attention and punishes attempts to bring it down.

  • Can break enemy lines by pushing foes away.

  • Its Rest ability reshapes the map in its favor, generating difficult terrain.

  • Synergy with the Evoker: turns it into a living piece of the army’s magical ecosystem, a resource that can be repositioned, healed, or brought back into play.

  • Opponents must plan how to deal with the Troll knowing it can return, that hitting it comes at a cost, and that it leaves a mark on the battlefield even when destroyed.

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